Official Guides
Economy 101 | Economy 101 |
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| Written by Joe | |
| Friday, 28 March 2008 | |
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One of the thing that makes Pirates of the Burning Sea different from the majority of other MMOs on the market today is the large effect that players have on the game world. PotBS's much celebrated player-run economy is not only an excellent example of this, but one of the primary factors driving the game. Participating in the PotBS economy is an important aspect to gameplay, as well as being a possible goal in and of itself. But before diving in head-first, here's a quick guide to how the economy in Pirates of the Burning Sea works. Resources Resources at any specific port can be gathered through specific structures, which you have to build. Structures You can place a warehouse at any port with resources. Each new warehouse you build will cost more than the last one, however, so building warehouses all around the Caribbean quickly gets very expensive. In short, pick your locations carefully! In order to build a structure, the first thing you need is a deed. There are a few ways to find deeds, most of them coming from the building "Draughtsman" or "Master Draughtsman". Deeds can be also be won from missions, captured as loot from NPCs, or purchased from other players in the AH. If you do the Economy Tutorial, which can be found from the shop in your nation's starting city, you will receive a free warehouse and two free structure deeds, with two options of where to place them. In addition to the deed, you will need some materials for construction and an open building lot. The deed will specify what materials you need, and whichever ones you don't have will be highlighted in red. Once you have a deed and a warehouse at a port with any necessary resources, you can build the structure. It will consume the listed materials and the cost in doubloons (the currency in PotBS) and you will have the structure, ready to use! Important note:In Pirates of the Burning Sea, you are only given ten lots per server. Be sure to think about what structures you place on each character, as you take away possible lots from your other characters by building for one. On the plus side, structures are not permanent. You can free up lots at any time by demolishing the structure currently there. Some structures use up multiple lots, so take that into account also. Structures also require you to pay a certain amount in upkeep every week or so. You can refresh your upkeep or delete structures at any time from the maintenance window for the structure. Production In order to produce something, the first thing you need is the right structure. Usually structures come with recipes, which are what you use to actually create goods. The recipe will display the cost of production per unit and any items needed to produce those goods on mouse-over. It takes labor hours to produce items also, which represent the time it takes for your workers to do their work. Fortunately, PotBS has a system where you actually will get the goods instantly, while still taking into consideration the time spent. Each structure stores labor hours for you to use whenever you want. Labor time is added to your structure in real-time, whether you are logged in or not. Structures can store up to 3 days of labor. When you produce an item, it subtracts the time from the structure's stored labor. There are different levels of produced items. Some items, such as Logs or Ore, are raw materials. They are gathered straight from port resources, and don't require anything besides labor and doubloons to produce. Manufactured goods, on the other hand, are created from other goods. Some examples of manufactured goods are Ingots, Cannons, and Wine. Some such as Ingots require raw materials along with the labor and doubloon cost. Others, such as Wine, may require manufactured goods as well as or instead of raw materials. Producing manufactured goods can require up to 3 separate ingredients, along with the doubloon and labor costs. Building Ships If you were going to build a ship from scratch yourself, you would first need at least two logging camps, for Oak and Fir. Then you would need a lumber mill and a carpenter to turn the logs into wooden parts. You also need a hemp plantation to grow hemp, and a textile mill to turn the hemp into canvas and then the canvas into sails. Then, you would need a shipyard to turn the parts you'd just made into the hull and rigging. You'd already have used up most of your lots without even touching the provisions. They require cheese, fish, rum, and other food items, each of which would have to be produced also. Obviously, you can't do all of that yourself with only ten lots. Instead, you would need to pick some level of the production chain and create the structures needed. For example, you could build ship hulls. You could then simply buy the oak planks and planks or whatever other materials you need for production from the Auction House, produce your hulls, and either use or sell them as well for profit. Then you can buy ships with the money that you earn. The Auction House The first, most important thing is that the PotBS Auction House uses what is known as a blind auction system. When you search for an item, the results will show the ports that have the item, how many they have at each port, and what the last selling price was. Selecting an item shows more information: the past 10 purchases, as well as the past month's averages. It does not say anywhere what prices the items are actually listed at, which is where the blind part comes in. Buying and selling Important note: Always check the "Partial Order" option. If it is not checked and there are not enough items at or below your offered price to fill the whole order, you won't get anything. If it is checked you'll get those less expensive items. Be sure to note which port the items are being sold at. If it's not the same port you're at, you will need to sail to the other port to pick the item up. You can retrieve purchased items at a port by speaking to the Auctioneer. Click the Retrieve tab, and then Pick Up Items to get the items being held there. They'll be transported to your ship's hold. Important note: If the port is in a PvP zone, it could be dangerous getting in and out. Try not to get sunk while carrying your new purchases! Selling at the AH High profit ports or ports with vital resources will often be targets for PvP. If you want to sell your items for the most profit, you will probably have to run the risk of being attacked by your fellow players. Be careful! The actual mechanics of selling goods are very simple. You need to have the goods you want to sell in your ship's hold, then speak to the Auctioneer at the port you wish to sell at. From the Auction House window, click the Sell tab. Drag your item or stack of items onto the square placed for just that purpose, enter your desired minimum sell price, make sure you have enough doubloons for the listing fee, and you're done!Your goods will sell when there is a buy offer for above your price, and there are no other items listed at the port for lower than your price left. Making money |
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